HP48 Character Bitmaps
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11-07-2018, 04:23 AM
Post: #1
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HP48 Character Bitmaps
Is it possible to access the bitmaps of all of the characters of the HP48?
I would like the column based patterns. This is to develop a 'old school' banner printer. Of course I can develop the patterns myself, but if they're easily available inside the 48, it will be a bit easier and give me access to the full character set. Thank you, TomC ps: Also, if there's a generic character pattern list somewhere online, that may have do do as a backup. |
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11-07-2018, 06:11 AM
Post: #2
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RE: HP48 Character Bitmaps
Hello,
My memory of these times is waning... So I do not even remember if there is such a set of characters on the 48 (I assume you mean the original 48S/G)... What you can do easely however, is to use the ->GROB function to generate a graphic that will contain the full font. Each character is 6*8 pixels, so you need to loop for A from 32 to 255 (characters before 32 are not defined). and display the result in PICT or in a larger grob for storage. Cyrille Although I work for the HP calculator group, the views and opinions I post here are my own. I do not speak for HP. |
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11-07-2018, 06:19 AM
Post: #3
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RE: HP48 Character Bitmaps
Some image files of the 3 fonts are available at drehersoft.com. Not sure if these are useful for you, but maybe these will help.
https://www.drehersoft.com/mapping-hp48-...o-unicode/ |
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11-07-2018, 08:56 PM
Post: #4
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RE: HP48 Character Bitmaps
Cyrille:
Thank you; sounds a bit tedious, between the GROB format and the horizontal storage of the nibbles - that's why I was hoping to find another way. Worst case, I'll see what I can do. If there are any other suggestions out there, I'd be glad to hear it. Cheers, TomC |
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11-07-2018, 10:50 PM
(This post was last modified: 11-07-2018 10:55 PM by EugeneNine.)
Post: #5
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RE: HP48 Character Bitmaps
how are you trying to use it, maybe download the font available on the other site?
http://www.hpcalc.org/details/3859 http://www.hpcalc.org/details/3854 |
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11-08-2018, 01:12 AM
Post: #6
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RE: HP48 Character Bitmaps
Hello Tom -
I am not clear if you just want the bitmaps, to use them in an external device, or you want to control it from the HP 48. I found this program in old gallery: https://www.hpcalc.org/details/1166 It may help to follow its code. it is in userRPL land. Regards, Adrian Adrian Coto |
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11-08-2018, 06:19 AM
Post: #7
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RE: HP48 Character Bitmaps
Hello,
Looking at the graphic on the lin provided above, the 48 does NOT habe block patterns... Sorry.. Cyrille Although I work for the HP calculator group, the views and opinions I post here are my own. I do not speak for HP. |
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11-08-2018, 03:06 PM
Post: #8
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RE: HP48 Character Bitmaps
One possibility would be to convert characters into a GROB, then "explode" each column of that GROB into a character string representing the bit state of that column.
Yes, it's a bit tedious, but something like the following could work (assumes a 48gx platform): Code: @ character to rows The above will obliterate whatever is currently in PICT, so you'd probably want to save the current PICT contents and restore after execution. "c2r" converts a single character to a series of strings which are left on the stack, presumably suitable for printing or whatever is appropriate in your case. Here's an example of a program which uses c2r to leave a series of strings on the stack Code: chrs ..and finally, the output (shown as if each resulting string were printed in sequence): Code: ************** |
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11-08-2018, 06:41 PM
Post: #9
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RE: HP48 Character Bitmaps
DavidM:
Looks most promising! Thank you very much - I'll report back - soon I hope! TomC |
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11-08-2018, 06:51 PM
(This post was last modified: 11-08-2018 11:23 PM by DavidM.)
Post: #10
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RE: HP48 Character Bitmaps
(11-08-2018 06:41 PM)TomC Wrote: DavidM: I grabbed some snippets of code from other projects to throw that together -- it strikes me that you could streamline the process by storing the char grob into PICT and make this a nested loop (instead of repeatedly storing each column into PICT separately). That would probably make it a little faster and possibly shorter as well. I'll probably play around with this some more as well when I get a moment. My implementation above has lots of room for improvement. (edit) Here's a smaller/faster version of the c2r program: Code: \<< |
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11-09-2018, 06:55 AM
Post: #11
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RE: HP48 Character Bitmaps
DavidM:
It works great - exactly what I was looking for! Thanks again, TomC |
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