(49G) Gauss Legendre 18 Point Integration
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06-30-2014, 09:11 AM
(This post was last modified: 06-15-2017 01:47 PM by Gene.)
Post: #1
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(49G) Gauss Legendre 18 Point Integration
The programme returns the approx area under a curve between two given limits of integration.
A programme taking one real argument from the stack & returning a real result should be stored in "func". The integer number of divisions from one upwards of the area to be integrated in "divs". Lower & upper limits of integration in levels 2 & 1 of the stack. :: CK2&Dispatch 2REAL :: ARRY [ % .169142382963 % .164276483746 % .154684675126 % .140642914671 % .122555206711 % .100942044106 % 7.64257302549E-2 % .049714548895 % 2.16160135265E-2 ] ARRY [ % 8.47750130417E-2 % .251886225692 % .411751161463 % .559770831074 % .69168704306 % .803704958973 % .892602466498 % .955823949571 % .991565168421 ] BINT10 1LAMBIND %3 ID func TYPEREAL? NcaseTYPEERR %0 5PICK 5PICK OVER %- ' ID divs DUPSAFE@ ITE :: FPTR2 ^DUPTYPEZ? IT FPTR2 ^Z>R DUPTYPEREAL? ?SEMI DROP %1 ; %1 %1 %MAX %IP DUPROT ?STO_HERE %/ ID divs COERCE ZERO_DO 2DUP %+SWAP %0 OVER %2 %/ 5ROLL 5PICK %+ %2 %/ 8ROLL 8ROLL 1GETLAM ONE_DO INDEX@ PULLREALEL 5PICK %* 4PICK 2DUP %+ ID func SWAPROT %- ID func %+ ROT INDEX@ PULLREALEL ROT %* 6ROLL %+ 5UNROLL SWAPLOOP 8UNROLL 8UNROLL DROP %* 4ROLL %+ 3UNROLL LOOP ABND 2DROP 5UNROLL 2DROP xDROP2 ; ; |
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