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Keeping graphic objects in programs
11-21-2020, 03:03 AM
Post: #3
RE: Keeping graphic objects in programs
(11-20-2020 08:40 AM)gege Wrote:  You can create your program into an application library. In this library you include png or jpeg files into your project and load it with:
Code:
AFiles("mypicture.png")▶G1;
And after use BLIT_P function to display it.
Code:
BLIT_P(G1);

Another method is to use DIMGROB_P, see this thread.
Or use ICON, like this.

Dear Mr. Gege,
I like the ICON method, how can I use it with graphics made on my Prime? At least, I hope this is possible. How do I do that, and how do I bring it up on the screen? Sincerely, Karel.

I use HP-16C, WP-34S emulator, HP-35s, HP-48GX, HP-50g, and HP Prime G2.
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RE: Keeping graphic objects in programs - cahlucas - 11-21-2020 03:03 AM



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