Keeping graphic objects in programs
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12-17-2020, 10:07 PM
Post: #19
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RE: Keeping graphic objects in programs
(12-16-2020 01:56 AM)Han Wrote: Type STARTVIEW in the command line (or in the program editor) and press the Help key to see more information on that command. This works on all commands, actually.I know the numbers and their corresponding screens, but I don't know which one to take. Even though my program is a copy of the spreadsheet app, it produces its own interface to the user that has nothing to do with the original app. That means I probably can't use STARTVIEW. Quote:Were you taking a screenshot of a still image? Or was the screen updating while you tried to capture the screen?It was a still screen that I took a capture of. In my program there are no moving screens or parts thereof. Quote:Did you check the app inside the CK? It should show up there (inside your app). Also, what happens when you type AFiles("mypicture.png") into the command line? Does it produce a miniature picture of your screen capture?In the CK under files some .png files are listed, but they are just names and apparently not files, because I can't copy them. How do I make usable files from this? If I type AFiles("mypicture.png") in the command line then I get an "Invalid input" error, but with AFiles("mypicture.png"):=G0 I get a thumbnail of the home screen. But this thumbnail is still in my calculator and not on my MAC. And that is why I doubt the use of this. Sincerely, Karel. I use HP-16C, WP-34S emulator, HP-35s, HP-48GX, HP-50g, and HP Prime G2. |
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