Bresenham Circle VS others
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07-04-2021, 01:10 AM
Post: #1
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Bresenham Circle VS others
On the thoughts of Bresenham circles drawn in BASIC languages, I have taken the opportunity to create a VS here, and there is not a lot of difference.
What led me to show this, was my post on FILLPOLY_P(). Although, I suspect that Bresenham's method can't even help the FILLPOLY algorithm, because that algorithm seems to be flawed in some ways, especially for shapes described in more than a rough description of their outline. Fillpoly() seems to need a distance farther than 2 horizontal or vertical pixels, while still connected by pixels, or it does not work correctly. Code: EXPORT BRES2() Obviously the Bresenham method has been slowed down here to show the beautiful way that it draws. |
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Messages In This Thread |
Bresenham Circle VS others - matalog - 07-04-2021 01:10 AM
RE: Bresenham Circle VS others - C.Ret - 07-04-2021, 06:41 AM
RE: Bresenham Circle VS others - Liamtoh Resu - 07-04-2021, 12:17 PM
RE: Bresenham Circle VS others - C.Ret - 07-04-2021, 03:05 PM
RE: Bresenham Circle VS others - Mark Power - 07-07-2021, 09:13 PM
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