Preserving highscores from accidental opening of program code
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10-23-2023, 01:11 PM
Post: #5
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RE: Preserving highscores from accidental opening of program code
Why don't you want to use the resources assigned to a specific program as TW mentioned? Of course, HVars will work correctly, but then the data saved in this way are shared in HOME for different programs, and if another program uses the same name, it will overwrite them.
On the other hand, resources (e.g., 'binary asset') are a very interesting solution when you want to have isolated files for a specific program in the 'Program Catalog' without the need to create an app. It's perfect for graphics (so you don't have to use ICON), but also for binary data. For me, it's an ideal solution to save the current game state or the highscores. I'm currently updating my game 'Radioactive Wastes' to utilize this mechanism. |
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Messages In This Thread |
Preserving highscores from accidental opening of program code - Kevin Ouellet - 03-01-2023, 11:01 PM
RE: Preserving highscores from accidental opening of program code - Didier Lachieze - 03-02-2023, 02:43 AM
RE: Preserving highscores from accidental opening of program code - Tim Wessman - 03-06-2023, 05:31 AM
RE: Preserving highscores from accidental opening of program code - Kevin Ouellet - 10-23-2023, 04:26 AM
RE: Preserving highscores from accidental opening of program code - komame - 10-23-2023 01:11 PM
RE: Preserving highscores from accidental opening of program code - Kevin Ouellet - 10-23-2023, 07:31 PM
RE: Preserving highscores from accidental opening of program code - komame - 10-23-2023, 09:04 PM
RE: Preserving highscores from accidental opening of program code - Kevin Ouellet - 10-23-2023, 09:49 PM
RE: Preserving highscores from accidental opening of program code - komame - 10-24-2023, 07:59 AM
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