Prime retro-gaming: trek!
|
08-30-2024, 08:49 PM
Post: #9
|
|||
|
|||
RE: Prime retro-gaming: trek!
(08-30-2024 12:58 AM)jte Wrote: ...the PPL command would take a two-dimensional array (matrix?) of character indices, a grob (of character graphics / a font / a "sprite sheet") + stride information, and a destination graphical anchor point...What a cool idea and probably more time consuming (to create char graphics) than difficult. How ironic, the modern lengths we'll go to to recreate that retro feel! Mike |
|||
« Next Oldest | Next Newest »
|
User(s) browsing this thread: 9 Guest(s)