[HP42] bounching ball
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09-30-2024, 07:41 PM
Post: #1
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[HP42] bounching ball
Hi all,
just to share an amusement program I've done to learn a bit of HP42 programming, in particular for the PIXEL function. It's just a 3 pixels diameter ball bounching in the screen. I've tested on Free42 and Plus42. For Plus42 the number of pixels available in Y direction should be changed from 16 to 64 to span all the display area (row 05). The number in row 02 should be changed, increased or decreased, to let the ball moving faster or slower. Bye, Davide Code:
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Messages In This Thread |
[HP42] bounching ball - Dave75 - 09-30-2024 07:41 PM
RE: [HP42] bounching ball - Steve Simpkin - 09-30-2024, 08:29 PM
RE: [HP42] bounching ball - Dave75 - 10-01-2024, 04:21 PM
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