First Impressions
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01-07-2014, 08:10 PM
(This post was last modified: 01-07-2014 08:12 PM by Kevin Ouellet.)
Post: #19
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RE: First Impressions
(01-07-2014 08:15 AM)Boo Wrote:(01-07-2014 07:23 AM)Kevin Ouellet Wrote: It depends what language he programs in and what kind of performance he expects from a calculator, though. For example, although HP PPL might not be close to ASM/C performances, just look at how bad TI-BASIC and especially Casio BASIC are. It is, I think, assuming you mean something like Super Mario. Just as long as your tilemaps is generated with non-scaled sprites (or scaled in one go later) you should be fine. You could even use parallax scrolling if you want to. A Touhou shoot-em-up with 2000 bullets on the screen at once might be pushing things a little too far, though. -Dream of Omnimaga https://dreamofomnimaga.page |
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Messages In This Thread |
First Impressions - Boo - 01-06-2014, 07:06 AM
RE: First Impressions - Michael - 01-06-2014, 09:52 AM
RE: First Impressions - Boo - 01-06-2014, 10:02 AM
RE: First Impressions - Egan Ford - 01-06-2014, 07:28 PM
RE: First Impressions - Glenn Becker - 01-08-2014, 12:09 AM
RE: First Impressions - Michael - 01-06-2014, 12:35 PM
RE: First Impressions - Boo - 01-06-2014, 01:21 PM
RE: First Impressions - Boo - 01-06-2014, 01:39 PM
RE: First Impressions - Egan Ford - 01-06-2014, 07:33 PM
RE: First Impressions - Egan Ford - 01-06-2014, 07:27 PM
RE: First Impressions - Kevin Ouellet - 01-07-2014, 07:23 AM
RE: First Impressions - Boo - 01-07-2014, 08:15 AM
RE: First Impressions - Egan Ford - 01-07-2014, 04:05 PM
RE: First Impressions - Kevin Ouellet - 01-07-2014 08:10 PM
RE: First Impressions - Egan Ford - 01-07-2014, 03:58 PM
RE: First Impressions - Tugdual - 01-06-2014, 10:48 PM
RE: First Impressions - Boo - 01-06-2014, 11:39 PM
RE: First Impressions - John Colvin - 01-06-2014, 11:31 PM
RE: First Impressions - Michael - 01-06-2014, 11:50 PM
RE: First Impressions - jgreenb2 - 01-07-2014, 01:28 AM
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