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Rotate text?
02-04-2015, 01:50 PM
Post: #13
RE: Rotate text?
(02-04-2015 01:18 PM)Han Wrote:  Build your alphabet as a set of skeletal points...

That was an idea I had thought of, as well. After a few attempts, I kind of got lost in the devilish details, and abandoned the effort. I thought that since I only needed a few characters, I would build a matrix for them, and dissect the matrix in the loops. That was not one of my better ideas!

Ultimately, this is a circular reference set of points for the Smith chart project I've been fiddling with. As far as the chart is concerned, it's just a handy reference. This part of the project has been the most challenging to implement; and I've found myself chasing my tail, with nothing but dogged determinacy driving me forth.

On the emulator, I can display the actual Smith chart, fully labeled with these circular details in little over a second. But on the HHC it's way too slow.

Your suggestion takes my attempts in a better direction. If I can figure out how to realize your approach, it seems like it should be much faster. Would you happen to have any code snippets that accomplish something similar?

Thanks, for your suggestion!

-Dale-
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Messages In This Thread
Rotate text? - DrD - 01-26-2015, 03:28 PM
RE: Rotate text? - cyrille de brébisson - 01-27-2015, 06:57 AM
RE: Rotate text? - Damien - 01-27-2015, 07:22 AM
RE: Rotate text? - cyrille de brébisson - 01-27-2015, 09:11 AM
RE: Rotate text? - DrD - 01-27-2015, 11:20 AM
RE: Rotate text? - Thomas_Sch - 01-27-2015, 12:05 PM
RE: Rotate text? - DrD - 01-27-2015, 01:27 PM
RE: Rotate text? - Thomas_Sch - 01-27-2015, 08:27 PM
RE: Rotate text? - DrD - 02-03-2015, 03:34 PM
RE: Rotate text? - cyrille de brébisson - 02-04-2015, 07:41 AM
RE: Rotate text? - DrD - 02-04-2015, 01:25 PM
RE: Rotate text? - Han - 02-04-2015, 01:18 PM
RE: Rotate text? - DrD - 02-04-2015 01:50 PM



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