CHIP-8 virtual machine emulator - Load chip8 ROMs in the prime
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01-25-2014, 02:44 PM
Post: #9
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RE: CHIP-8 virtual machine emulator - Load chip8 ROMs in the prime
(01-25-2014 05:33 AM)Kevin Ouellet Wrote: Hi, I just tried this and this now works. Thanks I have to balance the speed and keydetection. I was thinking on replace the screen list by G1 and use pixel functions directly, then with blit enlarge the area. What do you think based on your tests? What should be the fastest way to write to clear and write to a temporal "memory" that will be drawn later? (in this moment there are 2 sprites (5x5) created with dimgrob used as pixels) My website: ried.cl |
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