Thread for 67FUN2 game rom program development
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11-22-2016, 08:02 PM
Post: #1
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Thread for 67FUN2 game rom program development
No, I'm not suggesting a "jump right in" approach to this, but I'm posting a candidate or two for the next effort. As time permits, optimizing these can move ahead.
Robert has a version of a game of Bowling. Not a bowling scorekeeper program, but one that allows you to bowl. Post it in this thread when you can. Here is a game I have hastily rewritten from a HP 67 User's Library program: Paper, Rock, Scissors. Goal: Choose paper, rock or scissors and try to beat the calculator. Get to a score of 10 wins first to beat it. Each win is +1. Each loss is -1. Paper is A, Rock is B and CUT (scissors is too long) is C. Obviously, the Seed? and RN routine would be modified as we did in 67FUN previously. .raw file: PRS Original program PDF - note that this has been modified already, but for reference purposes: PDF And text listing of program here: Code: 01 LBL "PRS" |
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Thread for 67FUN2 game rom program development - Gene - 11-22-2016 08:02 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-22-2016, 10:37 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-23-2016, 01:58 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-23-2016, 09:18 PM
RE: Thread for 67FUN2 game rom program development - Gene - 11-23-2016, 01:21 AM
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