Thread for 67FUN2 game rom program development
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11-22-2016, 10:37 PM
(This post was last modified: 11-22-2016 11:21 PM by Dieter.)
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RE: Thread for 67FUN2 game rom program development
(11-22-2016 08:02 PM)Gene Wrote: Here is a game I have hastily rewritten from a HP 67 User's Library program: Paper, Rock, Scissors. How do you like the attached version? The program uses a very compact evaluation routine – no flags, no elaborate tests, and the XROM version does it in 157 bytes. PRS2a has its own seed prompt and RNG, while PRS2_XROM uses the two XROM functions of the Games ROM. Code: XEQ "PRS" SEED? The program uses a synthetic RCL d/STO d to save/restore the display setting. BTW, there also is an alternate version that displays both players in one line: Code: [B] ROCK Dieter |
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Thread for 67FUN2 game rom program development - Gene - 11-22-2016, 08:02 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-22-2016 10:37 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-23-2016, 01:58 PM
RE: Thread for 67FUN2 game rom program development - Dieter - 11-23-2016, 09:18 PM
RE: Thread for 67FUN2 game rom program development - Gene - 11-23-2016, 01:21 AM
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