HP-67 FUN rom documentation thread
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11-30-2016, 05:07 PM
Post: #1
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HP-67 FUN rom documentation thread
This thread is to complete the documentation for the newly created 67FUN rom.
Here is a link to the PDF of the current 67 FUN rom manual: 67 FUN rom manual PDF Feel free to make corrections, etc. Proofing is great! There are some items that still need to be done. By PROGRAM, here is what is needed. 2636 - Need information for usage of labels and registers CH - Need information for usage of labels and registers (Chess game) GOLF - Need information for usage of labels and registers OAB - Need information for usage of labels and registers (One Arm Bandit) TTT - Need information for usage of labels and registers (Tic Tac Toe) AOS - Need information on usage of labels ONLY JT - Need information on usage of labels ONLY (Jive Turkey) ML - Need information on usage of labels ONLY (Moon Lander) ART - Needs a sample game, instructions and information on usage of labels and registers (Artillery) BSP - Needs a sample game, instructions and information on usage of labels and registers (Battleship) SPW - Needs a sample game, instructions and information on usage of labels and registers (SpaceWar) ST - Needs a sample game, instructions and information on usage of labels and registers (Star Trek) SD - done (Sum of digits) CHK - done (Chuck-a-luck) R and S - done (Random Number and Seed) RF - done (Reset flags) How can anyone help? For example, if you wish to help with GOLF, determine what some or all of the registers or labels are used for, then post that information here and I will incorporate it into the document and update the PDF / link. There are four of the games that still need most of the work to be done. I'm working on them, but if someone else wishes to jump in, please help. I would really love to have this be a very detailed manual so these programs can be enjoyed by a number of people. So who is able to help? :-) |
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