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4K HP 67 Games rom attached for testing
12-04-2016, 10:24 PM
Post: #184
RE: 4K HP 67 Games rom attached for testing
(12-04-2016 10:10 PM)Gene Wrote:  Yes, that is how the OAB is supposed to work, I believe.

And, I like the idea of a soft landing for ML. The original program documentation for this type of game suggested 5 ft/sec, but that would be a bit jarring I would think. Two ft/sec is good.

If (!) this is ft/s. Most of the world is metric, and 2 m/s is 6,5 ft/s. ;-)
But let's assume these are imperial units. Let me know if you - eventually - would like a modified ML version. At the moment I am testing this and that:

Code:
V=-50 A=500
FUEL=60
3...2...1...0
...
LANDED
V=0

P.S.: on the ML program simply do nothing until the speed reaches –85 ft/s. Then enter 45 fuel units. ;-)

Dieter
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Messages In This Thread
HP-67 AOS program to debug - Gene - 10-30-2016, 02:11 AM
RE: 4K HP 67 Games rom attached for testing - Dieter - 12-04-2016 10:24 PM



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