Idea for simulator: real speed menu
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12-10-2017, 03:53 PM
Post: #3
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RE: Idea for simulator: real speed menu
I imagine accurately running a program at the correct speed on all platforms would be a lot of work, and most people would not require that.
A simpler approach that might be useful would be to have a programmable SLOWER functionality that implements a short WAIT after each statement. Compared to running the simulation at the exact speed for the whole program this has the following advantages : 1 Much less work for HP than timing all instructions and getting all platforms to match for all instructions. 2 Programmer can change the speed during a program (making games easier or more difficult; doing faster calculations and keeping the user interface relatively fixed, etc.). 3 For debugging purposes, you could run slower-than-normal (checking screen printout that goes offscreen before it is read, without having to litter your code with WAITs). Stephen Lewkowicz (G1CMZ) https://my.numworks.com/python/steveg1cmz |
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