monic part 10: retro games
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02-25-2023, 12:53 AM
(This post was last modified: 02-25-2023 12:56 AM by F-73P.)
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monic part 10: retro games
Previous: monic part 9: floating-point arithmetic
For a bit of fun I programmed the game Pong: A hardware interrupt was used to process key presses. Next I'll add a two-player mode. The C language combines all the power of assembly language with all the ease-of-use of assembly language |
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monic part 10: retro games - F-73P - 02-25-2023 12:53 AM
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