COLUMNS v1.0
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01-11-2014, 02:00 AM
(This post was last modified: 03-21-2014 12:52 AM by Han.)
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COLUMNS v1.0
Feedback is certainly welcome. The scoring rules have changed and should now more closely resemble the original scoring system. Click here for Wiki info on the game The only thing left to add is the "fluff" (intro screens, UI for changing the keys, etc.) Keys are: 4-down, 8-left, 2-right, and 5-rotate, +/- pause How to play:
Download: columns.zip (Size: 5.82 KB / Downloads: 227) (Updated 19-MAR-2014) Changelog: 19-MAR-2014
12-JAN-2014
If you want to modify the background color, change cBGC to a value between 1 and 7 inclusive, and modify the cBGT value between 1 and 255. The first is a color choice (see the variable color) and the second is an alpha blending level. A very subtle background would be cBGC:=7 and cBGT:=192;. Keys are defined by cRot, cLeft, cRight, and cDown, etc. See top of source file for more info. You can also modify the block colors. Please note that purple (#FF00FFh is reserved for masking). All these will eventually be built into some sort of options screen. Graph 3D | QPI | SolveSys |
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Messages In This Thread |
COLUMNS v1.0 - Han - 01-11-2014 02:00 AM
RE: COLUMNS (beta) - Mic - 01-11-2014, 06:47 AM
RE: COLUMNS (beta) - ArielPalazzesi - 01-11-2014, 10:24 AM
RE: COLUMNS (beta) - Kevin Ouellet - 01-11-2014, 10:19 PM
RE: COLUMNS (beta) - Han - 01-11-2014, 10:31 PM
RE: COLUMNS v1.0 - Han - 03-20-2014, 01:22 AM
RE: COLUMNS v1.0 - anderin - 03-20-2014, 05:08 PM
RE: COLUMNS v1.0 - Han - 03-21-2014, 12:52 AM
RE: COLUMNS v1.0 - Kevin Ouellet - 03-22-2014, 09:59 PM
RE: COLUMNS v1.0 - Han - 03-23-2014, 06:34 PM
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