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SandMath_44 4x4 on the NoV64
12-22-2015, 07:30 AM (This post was last modified: 12-22-2015 07:33 AM by Ángel Martin.)
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RE: SandMath_44 4x4 on the NoV64
(12-21-2015 11:33 PM)quantalume Wrote:  Thanks for the speedy reply, Ángel. The MOD-to-ROM converter makes everything make sense. (It's called "Module File Utility," should someone else go looking for it). I see that I can fit SandMath 3x3 and still have room for HEPAX. Does this look like the correct configuration?

That looks just fine, but having the HEPAX ROM without any RAM may not be what you want - only can use the MCODE-related functions as there's no flashRAM available if I'm not mistaken. Just deselect the checkbox "HEPAX" in the GUI to make it go away .

Also if at all possible (despite it takes two more blocks) you should use the 4x4 revision of the SandMath - that's the one with better maintained code and more features as well.

Cheers,
'AM

"To live or die by your own sword one must first learn to wield it aptly."
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Messages In This Thread
SandMath_44 4x4 on the NoV64 - quantalume - 12-21-2015, 09:57 PM
RE: SandMath_44 4x4 on the NoV64 - Ángel Martin - 12-22-2015 07:30 AM
RE: SandMath_44 4x4 on the NoV64 - floppy - 09-19-2022, 04:27 PM
RE: SandMath_44 4x4 on the NoV64 - floppy - 09-23-2022, 07:50 AM



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