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Idea for simulator: real speed menu
12-10-2017, 03:53 PM
Post: #3
RE: Idea for simulator: real speed menu
I imagine accurately running a program at the correct speed on all platforms would be a lot of work, and most people would not require that.

A simpler approach that might be useful would be to have a programmable SLOWER functionality that implements a short WAIT after each statement.

Compared to running the simulation at the exact speed for the whole program this has the following advantages :
1 Much less work for HP than timing all instructions and getting all platforms to match for all instructions.
2 Programmer can change the speed during a program (making games easier or more difficult; doing faster calculations and keeping the user interface relatively fixed, etc.).
3 For debugging purposes, you could run slower-than-normal (checking screen printout that goes offscreen before it is read, without having to litter your code with WAITs).

Stephen Lewkowicz (G1CMZ)
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RE: Idea for simulator: real speed menu - StephenG1CMZ - 12-10-2017 03:53 PM



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