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JPL Prime: An ASCII Space Game.
02-21-2019, 12:43 AM (This post was last modified: 02-27-2019 12:06 AM by TheLastMillennial.)
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JPL Prime: An ASCII Space Game.
Since I'm new to the Prime Programming Language, for my first project I decided to port one of my own programs that I made for the TI 84 Plus CE, JPL. JPL game was actually the very first game I ever programmed on a calculator; it was a much simpler version though, not nearly as complex as the current version which placed third in the 2017 Cemetech Program of the Year!
Anyways, this game consists of a preset rocket sprite and the goal is to go through as many checkpoints as possible. The longer you survive, the more points you get.

It's an early version, but here's what I have so far (I apologize for the low GIF frame rate):
[Image: 4Pce1UM.gif]
P.S. What's the best way to take GIF captures? I saw a screen capture option but it only took stills.

Here's a Github repository!

Todo list:
Make background black
Make 'stars' to make it seem like you're traveling through space
Make checkpoints gradually speed up


Make better graphics
Add touchscreen support (possibly drag support)

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JPL Prime: An ASCII Space Game. - TheLastMillennial - 02-21-2019 12:43 AM



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