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HP Prime. The programmer dream machine
09-23-2014, 06:31 AM
Post: #7
RE: HP Prime. The programmer dream machine
Indeed the HP PPL language is powerful. I once made a Tunnel game that runs at 90 FPS and that was before I discovered about DIMGROB and BLIT usage. If the game runs at 90 FPS by redrawing everything on the screen every frame, imagine how fast would it be if I just scrolled around.

On top of that, you can even use sprites and polygons, something none of the TI/Casio BASIC languages can achieve. Granted, the TI-Nspire Lua language is more powerful now, but from what I saw in games, it still has a long way to go before its speed can compete with HP PPL speed.

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RE: HP Prime. The programmer dream machine - Kevin Ouellet - 09-23-2014 06:31 AM



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