newRPL: [UPDATED April 27-2017] Firmware for testing available for download
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11-20-2015, 03:25 AM
Post: #142
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RE: newRPL: [UPDATED Nov-14-2015] Firmware for testing available for download
(11-19-2015 11:54 PM)Helix Wrote:(11-19-2015 03:52 AM)Han Wrote: Yet another idea My opinion on this idea is mixed. It's nice to be able to use F1-F6 for both menus, but then you can't really use them both at once, if you have to press a key to "switch", there's no difference with pressing VARS to use the variables, and PREV to go back, the way it is now. Since you can only use one at a time, I don't see much advantage on displaying both at once on the screen, just press the switch key and you'll see the other menu. It also fragments the status line. I think 2 lines and almost half the screen width is barely usable, and we can expand with pop-ups when we need more space. If you have one single line on top, the status area is much less usable/attractive, and we lose the option to expand it by covering the menu. Now the second paragraph, where the second menu becomes a fully independent menu, not just variables, I do like. Once I do a generic menu framework I should be able to apply it to all keys, and have 2 fully independent menus, both active at the same time (no "switch" key). However, we'll need a way to choose which menu will be targeted when you select let's say SYMB, or TIME. The switch key perhaps is a good idea, but the "current" selection only affects when a program wants to show a menu. F1-F6 will always be the top menu and G-L will always be the second menu. Instead of the switch, perhaps we could make the menu change always affect the second menu, unless it's off. So to send a menu to the first one you'd have to use the VARS key to hide the second one, change the menu, then reactivate VARS. This way we save a key, but it seems cumbersome. This would make the top menu something you seldom change, and menu 2 changes all the time. Any other ideas? |
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