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EMU42 - Activate 32K
06-10-2020, 02:41 PM
Post: #1
EMU42 - Activate 32K
Hello,

I found this in an old thread:
> Btw - why is it that in Emu42 the 'Class 32' statement in the KML file gives 32K RAM to the 42S, but not to the 17BII ?

Only the HP42S OS supports 32KB RAM. When you create an instance using the 'Class 32' statement in a HP17BII KML script the "hardware" has 32KB RAM, but the HP17BII OS only detects 8KB


Do you know where to put that "Class 32" statement in the KML file ? Does it only need the words "Class 32" ?

Thanks
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06-10-2020, 04:08 PM
Post: #2
RE: EMU42 - Activate 32K
This is from my REAL42SL.KML:

Code:
Global
        Print    "================================================="
        Print    ""
        Print    "This Real 42S graphic is by Christoph Giesselink."
        Print    "http://hp.giesselink.com/"
        Print    "Graphic based on a scan of my own HP42S."
        Print    ""
        Print    "================================================="
        Title    "Christoph's Real HP42S for 1024x768"
        Author   "Christoph Giesselink"
        Hardware "Lewis"
        Model    "D"            # Davinci
        Class    32             # 32KB RAM
        Rom      "HP42S.ROM"
        Bitmap   "REAL42S.BMP"
        Color    9 201 201 201
        Debug    0
End
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06-10-2020, 06:40 PM
Post: #3
RE: EMU42 - Activate 32K
(06-10-2020 04:08 PM)Thomas Okken Wrote:  This is from my REAL42SL.KML:

Code:
Global
        Print    "================================================="
        Print    ""
        Print    "This Real 42S graphic is by Christoph Giesselink."
        Print    "http://hp.giesselink.com/"
        Print    "Graphic based on a scan of my own HP42S."
        Print    ""
        Print    "================================================="
        Title    "Christoph's Real HP42S for 1024x768"
        Author   "Christoph Giesselink"
        Hardware "Lewis"
        Model    "D"            # Davinci
        Class    32             # 32KB RAM
        Rom      "HP42S.ROM"
        Bitmap   "REAL42S.BMP"
        Color    9 201 201 201
        Debug    0
End

Thank you !
(Note: And I had to delete the existing state file and to do a cold start of the emulator with the new script)
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