Trying to compile RPL/2 on MacOSX
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10-02-2021, 09:05 PM
Post: #1
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Trying to compile RPL/2 on MacOSX
Hello
I found an old textbook with some RPL code snippets in it and wanted to give them a try (disclaimer: I never used an HP calc and that language before). Of course, I could be hunting down a used HP 48GX (or HP50G?), but I found this: http://www.rpl2.net/ And I believe I will be able to execute programs written in RPL, which would be ideal! So far so good but I can't seem to make it work on MacOSX (big sur 11.5.2). When I do ./configure it says: Code: configure: error: Can not find libXinerama ! Code: brew install libxinerama I tried specifying the path directly: Code: ./configure --with-xinerama=/usr/local/Cellar/libxinerama/1.1.4/lib But with no success. Has anybody tried to compile RPL/2 on Mac? I don't see any reason why it would not work as it is Unix under the hood after all. Thanks a lot for your help |
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10-03-2021, 01:17 AM
Post: #2
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RE: Trying to compile RPL/2 on MacOSX
I recently got RPL/2 running on Linux Debian 10.10 (with some help) but no success with Debian 11. Even though OSX is based on BSD and not Linux I wonder if something similar applies where there might be an incompatibility with the latest OSX version but not with an earlier OSX version. I wish I could be more helpful.
I was wondering if you might share the name of the textbook that includes RPL snippets. As far as mainstream math/engineering textbooks, occasionally I come across one with RPN (but not RPL) code. For example, Applied Analysis By the Hilbert Space Method (Dover Publications) by Samuel S. Holland Jr. (a different Holland than the author of the HP48SX Engineering Mathematics Library) includes several HP15c code snippets but I haven't come across any books (except ones with specific HP calculator models in their title) that include RPL code. Thanks and I hope you get a reply from someone with direct experience compiling RPL/2 on MacOSX. |
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10-03-2021, 08:31 AM
Post: #3
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RE: Trying to compile RPL/2 on MacOSX
Hello Carey and thanks for your answer
I managed to install it on another laptop running... Debian 11 bullseye (which I believed is the latest version). Apart from installing the missing libraries with the package manager (among them, if I recall correctly, there were "sharutils", "build-essential" "bison" "flex", "libz-dev"), the only trouble I ran into was related to something called "aclocal". I followed this answer on SO: https://stackoverflow.com/a/46354308 to install, from source, aclocal version 1.15. In case the answer on SO is somehow deleted, here is the code to build, install and use aclocal-1.15: Code:
As for the textbook, it is an old one written in French called "cours de mathématiques supérieures" by A. Mézard and C. Delorme. It contains some RPL snippets, and is more about pure mathematics than programming. |
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10-03-2021, 09:55 AM
Post: #4
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RE: Trying to compile RPL/2 on MacOSX
(10-02-2021 09:05 PM)fricadelle Wrote: But with no success. Has anybody tried to compile RPL/2 on Mac? I don't see any reason why it would not work as it is Unix under the hood after all. This is because libxinerama depends on X11 librairies. The command "configure" runs is: gcc -o conftest -g -O2 -O2 -fno-strict-overflow conftest.c -lXinerama -lc -lm -lXt -lX11 -lXext -L/usr/local/lib -lXinerama And it fails because: ld: library not found for -lXt But it reports "Can not find libXinerama !". Maybe you can compile it with XQuartz install and run it under X11 but this is the reason it works under Linux and not OSX: different graphic environments. |
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10-03-2021, 12:53 PM
Post: #5
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RE: Trying to compile RPL/2 on MacOSX
That's great that you were able to install RPL/2 on Debian 11 and thanks for the details on aclocal-1.15 and the textbook!
If I'm correct, RPL/2 was a spinoff of HP28 series RPL so if the RPL snippets in the textbook utilize RPL features from the HP48 series or higher you may want to try a calculator emulator (e.g., Christoph Gießelink's excellent EMU48) available on hpcalc.org. |
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11-17-2021, 08:52 PM
Post: #6
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RE: Trying to compile RPL/2 on MacOSX
Emu48 is good.. Also for android Droid48, but as OsX user, you porpably have iSmartDevice
Or Claudio et al. newRPL |
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12-19-2021, 09:58 AM
Post: #7
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RE: Trying to compile RPL/2 on MacOSX
(10-03-2021 01:17 AM)carey Wrote: I recently got RPL/2 running on Linux Debian 10.10 (with some help) but no success with Debian 11. Even though OSX is based on BSD and not Linux I wonder if something similar applies where there might be an incompatibility with the latest OSX version but not with an earlier OSX version. I wish I could be more helpful. Hello, I have seen your message, but if you want to obtain help, you should send a email on official mailing list... I build RPL/2 on a debian/testing and it can be built without trouble. I don't have MacOS X workstation to test but you can try --without-x and --without-rpltools (if you have all libraries/tools in ./tools directory in your system). Best regards, JKB |
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01-28-2022, 09:52 AM
Post: #8
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RE: Trying to compile RPL/2 on MacOSX
Not really answering the question but there's also https://github.com/louisrubet/rpn which might be easier to compile. I have no MacOSX machine but on my Slackware it's more straightforward.
"My" emulators: x49gpng & more |
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06-19-2022, 06:00 AM
Post: #9
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RE: Trying to compile RPL/2 on MacOSX
Some time ago I managed to install RPL/2 on a Raspberry Pi: Message #51: Correct me if I am wrong
Thus you might buy a Raspberry Pi Zero for $5. Another option is to use the GNU Emacs Calculator. Install it with: brew install emacs Within emacs you can start it with: M-x calc |
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06-19-2022, 05:00 PM
Post: #10
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RE: Trying to compile RPL/2 on MacOSX
(10-02-2021 09:05 PM)fricadelle Wrote: HelloIf you just want to try RPL and are a Mac iOS user try iHP48. It works well and you should be able to copy and paste your code and run it on a variety of calculators. |
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