(17Bii) Dice roller solver formula

08122023, 12:16 AM
(This post was last modified: 08122023 12:32 AM by flimshaw.)
Post: #1




(17Bii) Dice roller solver formula
I forget where I got this random number generator (UPDATE: it was from this post) but managed to figure out how to use it in a program to easily roll an nsided die with one button press. Just put a nonzero seed in, and set VAL to the number of sides on the dice.
Code: DICE:ROLL=0*L(SEED:FP((PI+G(SEED))^5))+INT(SEED*VAL+1) No idea how well this random function does, but seems to work. Still trying to wrap my head around the solver in this thing so open to suggestions/improvements. Also only tried it so far in Emu42, waiting on the real thing in the mail. 

08122023, 02:25 AM
(This post was last modified: 08122023 12:01 PM by rprosperi.)
Post: #2




RE: (17Bii) Dice roller solver formula
Suggest you poke in all the Solver examples in the 17BII manual; even if you don't need the applications they demonstrate, doing so helps to learn the syntax and UI of entering and using the Solver. And then...
This manual will help you to understand some of the finer points and more subtle behavior of the Pioneer Solver once you get the hang of it. https://literature.hpcalc.org/items/1143 Bob Prosperi 

08122023, 02:38 AM
(This post was last modified: 08122023 02:42 AM by Steve Simpkin.)
Post: #3




RE: (17Bii) Dice roller solver formula  
08142023, 06:12 PM
Post: #4




RE: (17Bii) Dice roller solver formula
Thanks for the replies, just got the real deal and works well here too. I sprang for one with the spiral manual included, so I'll dig into those solver examples for sure.


08142023, 10:57 PM
Post: #5




RE: (17Bii) Dice roller solver formula
(08142023 06:12 PM)flimshaw Wrote: Thanks for the replies, just got the real deal and works well here too. I sprang for one with the spiral manual included, so I'll dig into those solver examples for sure. Which 17BII did you get? The original one with brown Bezel and soft case, or The later one with Black bezel and soft case, or The "Gold" one with the more rounded body and much cheaper case, or The "Silver" one with the nicer, most leatherlike case of the lot? The top 2 have bugfree Solvers, while the bottom 2 have some bugs in the Solver (there are many articles here describing them in nauseating detail). Bob Prosperi 

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