(35S) Gauss-Legendre 16-Point Integration
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12-03-2014, 05:29 PM
(This post was last modified: 06-15-2017 01:26 PM by Gene.)
Post: #1
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(35S) Gauss-Legendre 16-Point Integration
Useful if you need to solve a function containing an integral.
1 LBL E 2 CLx 3 STO D 4 RCL B 5 RCL A 6 STO G 7 - 8 RCL C 9 STO E 10 RCL+ E 11 / 12 STO F 13 STO+ G 14 16 15 STO I 16 RCL G 17 RCL (I) 18 RCL* F 19 STO H 20 - 21 XEQ T001 22 STO K 23 RCL G 24 RCL+ H 25 XEQ T001 26 RCL+ K 27 DSE I 28 RCL* (I) 29 STO+ D 30 DSE I 31 GTO E016 32 RCL F 33 STO+ G 34 DSE E 35 GTO E013 36 STO* D 37 RCL D 38 RTN 39 1►I 40 271524594118E-13►(I) 41 2►I 42 989400934992E-12►(I) 43 3►I 44 622535239386E-13►(I) 45 4►I 46 944575023073E-12►(I) 47 5►I 48 951585116825E-13►(I) 49 6►I 50 865631202388E-12►(I) 51 7►I 52 124628971256E-12►(I) 53 8►I 54 755404408355E-12►(I) 55 9►I 56 149595988817E-12►(I) 57 10►I 58 617876244403E-12►(I) 59 11►I 60 169156519395E-12►(I) 61 12►I 62 458016777657E-12►(I) 63 13►I 64 182603415045E-12►(I) 65 14►I 66 281603550779E-12►(I) 67 15►I 68 189450610455E-12►(I) 69 16►I 70 950125098376E-13►(I) 71 RTN To initialize XEQ E039, filling memory slots 1 to 16 with the MAGIC NUMBERS. Store lower limit of integration in A, upper limit in B & number of divisions of the area to be found in C, eg 1 for speed, higher integers for more accuracy. Enter the function, taking one real value from the stack & returning a real value, to be integrated as a programme under label T. Then XEQ E to find the approx integral. |
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