Strange issue with TEXTOUT_P
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10-04-2015, 08:17 PM
(This post was last modified: 10-04-2015 08:38 PM by komame.)
Post: #1
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Strange issue with TEXTOUT_P
Can someone explain to me why sometimes the first char is not printed?
This issue occurs on both the emulator and on the real HP Prime. Code: EXPORT TEXTOUT_ISSUE() EDIT: It occurs only when the width is equal to 511 and the x-coordinate is equal or less than 0. Piotr Kowalewski |
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10-05-2015, 06:35 AM
Post: #2
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RE: Strange issue with TEXTOUT_P
Hello,
I will put it in the issue list. Cyrille Although I work for the HP calculator group, the views and opinions I post here are my own. I do not speak for HP. |
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10-05-2015, 10:25 AM
Post: #3
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RE: Strange issue with TEXTOUT_P
Is it normal that the maximum value of the x coordinate inj TEXTOUT_P can only be 511? Currently it is not possible to print a text in area of GROB where x is equal 512 and above.
Piotr Kowalewski |
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10-05-2015, 03:39 PM
Post: #4
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RE: Strange issue with TEXTOUT_P
Off the top of my head, I'd suspect something might be overflowing internally here. I am curious why you are trying to print up to 500+ pixels when you screen is not that wide...?
TW Although I work for HP, the views and opinions I post here are my own. |
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10-05-2015, 04:31 PM
Post: #5
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RE: Strange issue with TEXTOUT_P
I just wanted to inform others about it, because other graphical commands like RECT_P or LINE_P work in this area (512+) and the TEXTOUT_P is the only exception.
I think it might be useful only for games with scrolling (for example), but rather not for professional use. However, I still think that it should work since it is possible to create GROB wider than 512 pixels. Piotr Kowalewski |
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