How to compile pixels?
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12-03-2019, 04:34 PM
Post: #1
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How to compile pixels?
In the house 49g+/48gii aur have such a program:GROB number,then plot it.I want to know how to get that string of hexadecimal digits.
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12-03-2019, 08:45 PM
Post: #2
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RE: How to compile pixels?
The graphic example:
Code: OOOOO The graphic is coded line per line. The graphic has a width of 9 we habe to spend 2 bytes (a multiple of 8) per line. Let's split the graphic into nibbles, bit 0 first. The headline shows the value of each bit. Code: 1248|1248|1248|1248 So looking at first Line replacing the blank with 0 the 'O' with 1 Line1, Nibble 0 = 0111 -> reverse -> 1110 -> E Line1, Nibble 1 = 1100 -> reverse -> 0011 -> 3 Line1, Nibble 2 = 0000 -> reverse -> 0000 -> 0 Line1, Nibble 3 = 0000 -> reverse -> 0000 -> 0 Line2, Nibble 0 = 1000 -> reverse -> 0001 -> 1 Line2, Nibble 1 = 0010 -> reverse -> 0100 -> 4 Line2, Nibble 2 = 0000 -> reverse -> 0000 -> 0 Line2, Nibble 3 = 0000 -> reverse -> 0000 -> 0 so doing the next lines until end. GROB width height E300 1400 1500 1C00 1400 E300 8000 C110 AA00 9400 9000 4100 2200 1410 2800 Written in the example: GROB 9 15 E300 140015001C001400E300 8000C110AA0094009000 4100220014102800 |
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