DRAWMENU function.
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02-07-2014, 11:10 AM
Post: #1
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DRAWMENU function.
How can the menu buttons be used once DRAWMENU has assigned a string to them?
Can one call a program by pecking a menu button? Can one assign some action to a button? Thanks in advance for any help. Happy coding and may you see ' i No errors in the program ' with every compilation. |
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02-09-2014, 02:49 PM
Post: #2
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RE: DRAWMENU function.
Here is on old thread about finding out about the menu key selected by the user. It's essentially a matter of interpreting the result of MOUSE().
Marcus von Cube Wehrheim, Germany http://www.mvcsys.de http://wp34s.sf.net http://mvcsys.de/doc/basic-compare.html |
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02-09-2014, 06:31 PM
Post: #3
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RE: DRAWMENU function.
I hope that the future firmware add the ability to use soft menu outside a program as user-key to launch build-in or user function and program...
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02-11-2014, 07:14 AM
Post: #4
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RE: DRAWMENU function.
Hello,
i was just trying to write some code around the MOUSE and DRAWMENU commands but i have an errore i don't find. it seems my code is not able to cope with the menu area. the code is based on Les and Cirille codes. Why I am not able to detect the menu X position in order to understand which menu was pushed/clicked? Code:
Giancarlo |
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02-11-2014, 02:50 PM
(This post was last modified: 02-11-2014 06:40 PM by Damien.)
Post: #5
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RE: DRAWMENU function.
Hi, Giancarlo
This code based on yours should work: Code:
Regards. Damien. |
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02-11-2014, 06:17 PM
Post: #6
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RE: DRAWMENU function.
(02-11-2014 07:14 AM)Giancarlo Wrote: Here is where you are guaranteed to run into issues. You cannot use an AND statement because the local variable l may OR MAY NOT be a list. If the WAIT(-1) command returns a mouse event, l is a list, and the AND statement works. But if WAIT(-1) times out or is returns a keyboard even, then l is a numeric value (not a list) and l(1) produces an error. Separate your code into two blocks: one that handles mouse events and the other to handle keyboard events. I recommend: Code:
Graph 3D | QPI | SolveSys |
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02-11-2014, 08:40 PM
Post: #7
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RE: DRAWMENU function.
Thanks guys; it works,
bye Giancarlo |
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