The Museum of HP Calculators


Scatter for the HP-41C/CV/CX

This program is Copyright © HP and is used here by permission. It was originally printed in the Games Solution Book. This program was entered and uploaded by Tony Duell. The documentation was entered by Dave Hicks. The Barcode for this program was provided by Brian Ward.

This program is supplied without representation or warranty of any kind. Tony Duell, Hewlett Packard and The Museum of HP Calculators therefore assume no responsibility and shall have no liability, consequential or otherwise, of any kind arising from the use of this program material or any part thereof.

Overview

N atoms are randomly placed in a black box with dimensions l0x10. No atom can be on the edge of the box. By firing particles into the box from the edges, and noting their exit locations, you attempt to find the atom positions. For a single atom, the scatters and reflections are as shown in Figure 1. Multiple atom scatters are simple extensions of this diagram: See, for examples, Figures 2 and 3. Note in particular, the back reflections of Figure 3 which arise from two combined scatters. More complex scattering and reflection are shown in Figure 4 where atom 4 causes scatter A, atom 2 causes B, 1 causes C, 4 (again) causes D, 3 causes E, and atom 1 reflects the particle back along the convoluted path. The numbering of the box grid is given in Figure 5. The 5th position on the base has coordinates 5.0, the 7th on the right is 9.7, and so on.

You select the value of N, and the machine places the N atoms randomly. You then fire particles from the edge: The machine tracks them and displays the output edge locations. At any time you can get the machine to confirm or reject any suspected atom location. If the guess is wrong, you are "penalized" by having the number of used particles increased by 5. The object of the game is not only to find the atoms, but to do so with the minimum number of probes.

NOTE: Although 9 atoms may be placed, a "good" game is 4 or 5.

Diagrams

Note: Requires 1 Memory Module on HP-41C

Instructions

Step

Instructions

Input Data/Units

Keys

Output Data/Units

1

Enter program

     

2

Initialize

 

[XEQ] SCATTER

SEED? 

3

Key in number between 0 and 1

seed 

[R/S]

NO. OF ATOMS?

 4

Key in number of atoms to be placed.

N

[R/S]

READY

Key in an entrance point.

x.y

[R/S]

(x).(y)

6

To guess a position key one in.

x.y

[A]

YES (or) NO

       

( ) PROBES

  Continue with steps 5 and 6 as desired.      

7

To start a new game go to step 4.

 

[E]

NO. OF ATOMS?

8

If at any time you give up you can find all positions.

 

[C]

(x).(y)

. . .

Example

Set up and find 4 atoms

   Keystrokes:          Display:
[XEQ] [ALPHA] 
SIZE [ALPHA] 022
[XEQ] [ALPHA] 
SCATTER [ALPHA]         SEED?
.191062 [R/S]           NO. OF ATOMS?
4 [R/S]                 READY
2.0 [R/S]               0,2
4.0 [R/S]               9,2
3.3 [A]                 YES
                        2 PROBES
6.9 [R/S]               6,9
6.8 [A]                 NO
                        8 PROBES
0.8 [R/S]               9,8
.                        .  
.                        .


How to get this Program to your Calculator (via HP-IL, disk, wand, and fingers)
Download Binary (.raw) program for disk or PC HP-IL Card download
Download Hexadecimal (.dat) program for Serial Port download
Display the Program Barcode (.pdf) for printing and scanning

Program Listing

LINE  KEYS
 01 LBL "SCATTER"
 02 SF 27
 03 CF 29
 04 SF 28
 05 FIX 00
 06 "SEED?"
 07 PROMPT
 08 STO 00
 09 LBL E
 10 0
 11 STO 11
 12 "NO. OF ATOMS?"
 13 PROMPT
 14 STO 10
 15 1 E3
 16 /
 17 1
 18 +
 19 STO 12
 20 LBL 00
 21 XEQ 10
 22 XEQ 10
 23 10
 24 /
 25 +
 26 RCL 12
 27 INT
 28 X<>Y
 29 STO 09
 30 LBL 01
 31 RCL IND Y
 32 X=Y?
 33 GTO 00
 34 RDN
 35 LBL 09
 36 DSE Y
 37 GTO 01
 38 STO IND 12
 39 ISG 12
 40 GTO 00
 41 "READY"
 42 AVIEW
 43 GTO 20
 44 LBL 10
 45 RCL 00
 46 9821
 47 *
 48 .211327
 49 +
 50 FRC
 51 STO 00
 52 8
 53 *
 54 1
 55 +
 56 INT
 57 RTN
 58 LBL 20
 59 STOP
 60 INT
 61 STO 12
 62 STO 15
 63 CF 00
 64 X=0?
 65 SF 00
 66 9
 67 X=Y?
 68 SF 00
 69 CF 01
 70 X=Y?
 71 SF 01
 72 LASTX
 73 FRC
 74 10
 75 *
 76 STO 13
 77 STO 14
 78 X=Y?
 79 SF 01
 80 1
 81 ST+ 11
 82 LBL 02
 83 RCL 10
 84 STO 21
 85 10
 86 STO 17
 87 LBL 05
 88 RCL IND 21
 89 INT
 90 LASTX
 91 FRC
 92 10
 93 *
 94 RCL 13
 95 -
 96 X<>Y
 97 RCL 12
 98 -
 99 FS? 00
100 X<>Y
101 STO 20
102 ABS
103 1
104 -
105 X>0?
106 GTO 09
107 RDN
108 STO 16
109 FS? 01
110 CHS
111 X<0?
112 GTO 09
113 RCL 17
114 X<>Y
115 X>Y?
116 GTO 09
117 SF 03
118 X#Y?
119 CF 03
120 STO 17
121 RCL 20
122 STO 18
123 RCL 16
124 STO 19
125 SF 02
126 LBL 09
127 DSE 21
128 GTO 05
129 FS?C 02
130 GTO 09
131 0
132 ENTER
133 9
134 FS? 01
135 X<>Y
136 RCL 12
137 RCL 13
138 FS? 00
139 X<>Y
140 RDN
141 FS? 00
142 X<>Y
143 STO 15
144 RDN
145 STO 14
146 LBL 03
147 CLA
148 ARCL 15
149 "|-,"
150 ARCL 14
151 AVIEW
152 GTO 20
153 LBL 09
154 FS?C 03
155 GTO 03
156 RCL 12
157 RCL 13
158 FS? 00
159 X<>Y
160 RCL 19
161 1
162 FS? 01
163 CHS
164 -
165 +
166 FS? 00
167 X<>Y
168 STO 13
169 RDN
170 STO 12
171 FS? 00
172 SF 02
173 SF 00
174 FS?C 02
175 CF 00
176 CF 01
177 RCL 18
178 X=0?
179 GTO 03
180 X>0?
181 SF 01
182 GTO 02
183 LBL A
184 RCL 10
185 X<>Y
186 LBL 04
187 RCL IND Y
188 "YES"
189 X=Y?
190 GTO 09
191 RDN
192 DSE Y
193 GTO 04
194 5
195 ST+ 11
196 "NO"
197 LBL 09
198 AVIEW
199 PSE
200 CLA
201 ARCL 11
202 "|- PROBES"
203 AVIEW
204 GTO 20
205 LBL C
206 RCL 10
207 FIX 01
208 CF 28
209 LBL 06
210 CLA
211 ARCL IND X
212 AVIEW
213 PSE
214 DSE X
215 GTO 06
216 SF 28
217 FIX 00
218 GTO 20
219 END

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